In this subreddit we share World of Warships news, strategy, tips, discussions and other content, as well as sharing our passion for historical warships. We're Redditors with a passion for warships, gaming and the World of Warships video game on PC. They were not designed for fleet combat and thus should not be in a game that is principally about fleet combat.Please mark leaks with spoiler tags, like this: Smolensk is balanced!. The largest enemies they were ever expected to face were submarines. The other issue is that destroyer escorts were meant to do just that: escort duty. This is why people initially made so much stink about the Massachusetts: because its initial iteration was just a straight clone of the South Dakota. Butler class of destroyer escorts has nothing unique to offer that isn’t already done better by other ships. Most players do not want a premium ship to be added to the game unless it offers something unique. The problem is that she would necessarily be a premium ship. Said ship didn’t get the nickname “Mutsucky” for no reason. If you just gave her few but fast and long legged torps she just becomes a Mutsuki. We’ve seen that number of shells in the air at once is far more important than accuracy as demonstrated by the French battleship Lyon. An entire salvo whiffing at less than 6 km is not unheard of. The shell velocity on the American 5/38s is very low compared to other destroyers, this results in some wonky dispersion even at closer ranges. Two guns is bad regardless of the reload. This is accurate for destroyers because their lack of armor meant large AP shells wouldn’t arm on contact with any part of the ship. Specifically lowering the thickness of plating on destroyers so AP shells don’t arm even if they pass through the entire length of the ship. T K The overpens thing is already something they’re thinking about.
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